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In a forest riddled with kobolds, Fernando introduces the party to an old friend, who takes them on a reckless journey after their missing Druid.
After being jumped in the night by a band of halflings with... unusual tastes, the party finds itself fragmented, and faces an even greater danger, this time from within.
Who says charisma is a dump stat? The party tracks down the thieving little cannibals that stole their gear, and Fernando shows them all what bards do best - spin a good story.
The team learns what a horrifying force they have released upon the world, and hurry to put an end to Malevolence the Clown's... malevolence!