Next video will start in 30 seconds
The team ventures into the unstable forest on their way towards Scyranyss. They send Edda ahead to scout... with terrifying consequences.
With Orlando safely in custody, our adventurers try their hand (crotch?) at interrogation, and learn a thing or two about what they may be up against in rescuing Martin.
After being jumped in the night by a band of halflings with... unusual tastes, the party finds itself fragmented, and faces an even greater danger, this time from within.
In a forest riddled with kobolds, Fernando introduces the party to an old friend, who takes them on a reckless journey after their missing Druid.